May 31, 2009

Kite Flying

Filed under: GamesTags: — darrenhe @ 8:01 PM

I tried flying a kite today, and I couldn’t get it up. I tried throwing it into the air, tried running with it, and tried to see if the wind would just pick it up and away. None of them were successful. I was thinking about asking one of the random people sitting around in the grass for help, but didn’t want to seem crazy.

Edit: This is a terrible blog post…I apologize to my readers.

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February 17, 2009

A Flash Game Player Retires

I haven’t touched a game in a month and I really have no urge to pick it back up. No shooters, strategy games, or even flash games. For people who say gaming is an addiction, (just like smoking, drinking, TV-ing, and drama-ing are addictions), I’ve gone cold turkey. Vegetarian even.

I have spent more time on my website(s). But oddly, my most-viewed creation is from a game – a video capture of Desktop Tower Defense 1.5, a popular tower defense flash game (think tens of millions of times played). It is a strategy to beat the Fun Mode’s 100 Levels without losing any lives. It’s on YouTube.

Ah, my former glory days.

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February 6, 2009

Puzzle

Filed under: GamesTags: , , , , , — darrenhe @ 9:41 PM

I’m working on a puzzle right now. It’s a puzzle of orcas. How fun!

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July 15, 2008

Slime Volleyball

Filed under: GamesTags: , , — darrenhe @ 12:00 AM
I lose again to Psycho Slime.

I lose again to Psycho Slime: http://oneslime.net

Whoever created this game never heard of the “easy” setting. You’re supposed to make a game easy at the beginning to get the player hooked into the game, and then make it progressively harder until the player can’t beat it. By this point, the player is hooked, and will keep on playing until the game is beat.

Slime Volleyball starts out hard, and gets harder. It’s extremely frustrating, and I hate it with a passion. But I’m already hooked. This is the result of a four hour bus ride with nothing else to do. Thus, the game got the opportunity to skip over the “easy start” before luring me into the “hooked stage.”

You’re a yellow half circle (a slime), fighting other slimes. The point of the game is to bounce the ball into the computer’s side and have the computer player not be able to hit the ball (i.e. the ball hits the ground). Then you get a point. First side to 6 points wins. As the yellow player slime, I’ve beaten a white slime, red slime, and a black slime, all the while muttering at the racial irony.

However, the flashing blue and white psycho slime, who has superior speed and looks, is killing me. I just can’t beat him, no matter how much I try. I’m doomed – second best to a damned half circle.

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